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June 23, 2017

Tips to Book Your Hotel for SXSW 2018

Housing - Better Hotel Rates

There are a few things you need to know about booking your hotel when Housing and Registration go live on August 1, but the most important thing to remember is that the SXSW Housing & Travel team is here to help. Here are some tips and policies to keep in mind to help you prepare to book your hotel for SXSW 2018:

Booking for an Individual

To ensure SXSW Housing & Travel hotel rooms go to SXSW attendees, each registrant is limited to one hotel reservation. Each reservation must be made separately through your SXSW shopping cart or SXsocial account.

Booking for Large Groups

To register and book hotels for multiple people in your organization, SXSW Housing & Travel recommends you purchase all your registrations in one SXSW shopping cart. After purchasing your registrations, book hotel rooms by clicking the link to “request hotel” next to each registration located in your purchase history or using the SXSW Housing link in the SXSW drop down.

Helpful Hint: If your organization needs more than 5 rooms, sometimes it’s helpful in the rush of our launch day to have more than one person in your organization purchasing registrations and booking rooms.

Large groups may request up to 15 rooms at any individual hotel. If you need more than 15 rooms at one hotel, contact SXSW Housing & Travel to help you find the accommodations you need. Our local team of travel proffessionals is available to help you with your large group housing needs throughout the season.

Payment Policies

Be sure you have a valid credit card handy when booking your reservation(s). Nothing is charged at the time of booking. The card is only used to guarantee your reservation. If your hotel requires a deposit, it is collected by the hotel in late February. Your reservation is paid in full, directly to the hotel, upon check-out.

Each hotel’s deposit requirements are located with their amenities information on the Hotel Availability page, in the “hotel overview” section of the booking process, and in your reservation confirmation under “reservation agreement.”

Credit Card Authorization

If you don’t intend to travel with the card you want to use to pay for your reservation, you must fill out a credit card authorization form and submit it to the hotel directly in advance of arrival. The hotel does not receive reservations made with SXSW Housing until the end of February.

When the hotel processes your reservation in late February, they send another confirmation that includes your hotel confirmation number. Once you receive your confirmation number you are able to provide the hotel with the Pre-Authorization form. Forms will be made available on our Reservation Policies page in early February.

Penalty Fees & Deadlines

SXSW Housing & Travel never charges attendees for our services, but there are some cancellation penalties you should keep in mind before making your reservation(s). Keep in mind that if you choose to book outside of SXSW Housing & Travel, many downtown hotels require a non-refundable payment up front. We know plans change and have negotiated more flexible cancellation policies with our hotels.

SXSW 28 Day Cancelation Penalty

If you do cancel or reduce your stay within 28 days of arrival SXSW Housing & Travel charges a $50 penalty for each cancellation.

Hotel Cancelation Policy

Individual hotels also charge a penalty for cancellations within 7-30 days of arrival, depending on your room type and hotel. You must agree to the hotel’s reservation policy before finalizing your reservation. We recommend you add your cancellation deadlines to your calendar when you book to avoid penalties. Be sure to read your reservation agreement carefully to familiarize yourself with the hotel’s policies.

Be sure to pay attention to:

  • Minimum Stay
  • Hotel Cancellation Penalties
  • Deposit Amount (usually equal to 1-2 nights stay)
  • Early Departure Fees

We also recommend that you save your reservation confirmation to reference later or to quickly reply to with questions.

Questions?

Contact housing@sxsw.com or Visit our FAQs

Hotel Photo Courtesy of the Hilton Garden Inn


Helpful Resources:
Payment Policies
How to Book
Hotel Availability
Register
SXSW shopping cart
SXsocial

The post Tips to Book Your Hotel for SXSW 2018 appeared first on SXSW.

Source: SxSW Interactive

June 23, 2017

Minimal & Architecture Photography by Andreas Levers

Minimal & Architecture Photography by Andreas Levers

We are sharing this cool minimal and architecture photographic series by Andreas Levers. He has definitely a style that I am going for through my pictures. I gotta admit that is quite hard to accomplish. This series is entitled: Colorful boxes and we are exploring his Lego-inspired theme and also a play on the light and shadow. What I like also about this style of photography is that you are trying to tell a story or sharing a concept of your vision of things. If you haven’t tried this type of photography, I would suggest you give it a try.

Andreas Levers is a project manager by day and a photographer by night. Located in Potsdam, Germany; I love how Andreas explore different styles of photography. You should definitely check out this Behance.

Details found on facades

Minimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas LeversMinimal & Architecture Photography by Andreas Levers

 

  • Check out Andreas Lever’s site: 96dpi.de
  • Follow Andreas Levers on Behance

AoiroStudio
Jun 23, 2017

Source: Abduzeedo Photography

June 23, 2017

Editorial Design: Play, Cook, Kiss: Culinary Tricks

Editorial Design: Play, Cook, Kiss: Culinary Tricks

Happy Friday guys! We are sharing a culinary book that is everything except being conventional. Let me explain, the folks at Juicy Square did an incredible job at editorial design to express the passion for food through the pages of the book entitled: Play, Cook, Kiss: Culinary Tricks. The title says it all, the design is playful and does a play on the material too. Something we have rarely seen in this part of the industry. Mixing different mediums from sketching, typography, images and graphic design; this book is certainty a gem.

Juicy Square is a studio that works mainly in graphic design, editorial design and print. Located in Vilnius, Lithuania, a city of immense allure; I love their motto about an outstanding graphic design is not only lines and figures. It must be reasonable and thought-through in order not only to be aesthetic, but also to be functional. To be complete.

PLAY, COOK, KISS: CULINARY TRICKS What is the most important thing in food-making? Despite the quality products, time-tested recipes and cooking skills, it’s love. The passion. In other words – it’s courage. Being fearless leads one into the unknown areas of possibilities and sets the new plots of the future. That is the main message of the culinary book filled by wisdom and charisma of Alfas Ivanauskas, creative director and editor in chief of the Kitchen Mythbusters. It’s not just a culinary book. It’s an creative and inspirational guide in a form of diary and an album.

Editorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary TricksEditorial Design: Play, Cook, Kiss: Culinary Tricks

 

That is why features of it were adopted and incorporated into the creative process of the design concept. And it came crafty, detail and unique in every page – full various forms of drawings, blueprints of recipes, notes and so on. All this gives vitality to the book and makes it “alive”. Even the recipes were took out of it and places in a special extra issue to make more space for the sense of philosophical culinary quest. The task for design demanded a lot of unorthodox solutions. Therefore, the visual language is vivid in it: a few different concepts and ideas interact and strengthen each other here. Various composition techniques come hand-by-hand in this book.

AoiroStudio
Jun 23, 2017

Source: Abduzeedo Editorial Design

June 22, 2017

Interaction Design & Illustration: Domino's PizzAPP

Interaction Design & Illustration: Domino’s PizzAPP

Domino’s PizzAPP is an app where you can order your pizza by reading the traditional menu, by selecting each ingredient to create your own pizza, by experiencing the most innovative ways to order: Pizza Match and Lucky Pizza. Currently available in Italy, this is the work from the folks over Alkemy. The interaction design is putting a delicate and characteristic touch to the micro-interactions meanwhile the addition of the illustrations adds an overall simple approach for a very friendly experience.

Alkemy is a studio based in Milano, Italy. Where they will work in the fields of Consulting, e-Commerce, Creativity & Brand Strategy, Social Media, Content, UX & Design, Media & Performance and Technology. Make sure to check out their site at alkemy.com.

An unexpected experience is not only a foreign brand making pizza with Italian ingredients but also a mix of experiences that people can live thanks to Domino’s Pizza. And thanks to this App.

Interaction Design & Illustration: Domino's PizzAPPInteraction Design & Illustration: Domino's PizzAPPInteraction Design & Illustration: Domino's PizzAPPInteraction Design & Illustration: Domino's PizzAPPInteraction Design & Illustration: Domino's PizzAPPInteraction Design & Illustration: Domino's PizzAPP

 

AoiroStudio
Jun 22, 2017

Source: Abduzeedo UI/UX

June 21, 2017

Heartwarming Pictures of a Family and their Dog

Heartwarming Pictures of a Family and their Dog

Maddie is a well-known dog around this part of town. Back in 2013 we featured “Maddie the Coonhound Project” where she was seen doing all sorts of crazy things. Since then, her family kept posting beautiful pictures of their adventures in their Instagram.

She’s a well behaved and super loved dog, and goes around in all kinds of adventures with her family, which is amazing. These pictures are truly priceless. For more of them, please visit their Instagram and show Maddie some love! I hope you enjoy these! Cheers. 😉

PauloGabriel
Jun 21, 2017

Source: Abduzeedo Photography

June 21, 2017

Web Design & UI/UX for the God of War 4 game

Web Design & UI/UX for the God of War 4 game

Last week, they announced at E3, the very next instalment of the game God of War 4. It’s pretty exciting and stunned to witness their latest game to a newer console knowingly that the last game was dated from 2010! Aside from this release, we are looking at the work of Rolf Jensen on the web design and UI/UX (a year ago) in collaboration with Real Pie Media and Sony Interactive Entertainment. It’s quite a lovely overall design.

We are looking at the work from Rolf Jensen who is an independent design director based in New York, USA. Working mainly in art direction, web design and interaction, you should check out his Behance for more of his work.

These are some designs I created almost a year ago for Real Pie Media and Sony Interactive Entertainment. I wasnt allowed to put them on display publicly until now, so it’s been a while. I’ve tried to capture the essence of the hyper detailed in-game 3D renders instead of promoting pre-rendered stills with studio post production. Here it goes!

Web Design & UI/UX for the God of War 4 gameWeb Design & UI/UX for the God of War 4 gameWeb Design & UI/UX for the God of War 4 gameWeb Design & UI/UX for the God of War 4 gameWeb Design & UI/UX for the God of War 4 gameWeb Design & UI/UX for the God of War 4 game

 

AoiroStudio
Jun 21, 2017

Source: Abduzeedo UI/UX

June 20, 2017

Clever Illustrations by Christoph Niemann

Clever Illustrations by Christoph Niemann

Back in 2010 we featured some clever artworks by Christoph Niemann in which he used Google Maps as his canvas. Today, we’re updating you on his latest work, which is pretty incredible and witty.

Christoph takes everyday elements, mundane things and make ’em part of super clever illustrations. His capacity of abstraction is such that he was featured in Netflix’s “Abstract – The Art of Design“. So, check out a selection of his latest pieces below and watch the documentary whenever you get the chance! Cheers. 😉

Sunday.

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Jun 4, 2017 às 7:03 PDT

Hello summer!

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Mai 28, 2017 às 5:59 PDT

Happy Mother’s Day!

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Mai 14, 2017 às 5:46 PDT

My retrospective at the @CartoonmuseumB in #Basel will open May 5, 2017.

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Abr 23, 2017 às 4:39 PDT

See you in #Paris! Tomorrow 6pm opening of my show at @colette !

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Abr 2, 2017 às 4:35 PDT

The penguin says it’s time fora drink.

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Mar 23, 2017 às 5:08 PDT

Sunday cleaning (from my book “Sunday Sketching”)

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Mar 5, 2017 às 5:10 PST

I’ll be on @deutschlandfunk Radio; 13:30-15:00— available as a podcast tonight. (In German)

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Fev 26, 2017 às 4:27 PST

From my book “Sunday Sketching” published by @abramsbooks (E) and @knesebeck_verlag (D)

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Fev 12, 2017 às 4:39 PST

!

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Jan 21, 2017 às 10:26 PST

January 1.

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Jan 1, 2017 às 7:25 PST

From my book ‘Sunday Sketching’.

Uma publicação compartilhada por Christoph Niemann (@abstractsunday) em Nov 20, 2016 às 5:31 PST

PauloGabriel
Jun 20, 2017

Source: Abduzeedo Illustration

June 19, 2017

Website and App Design: Mileage Tracker

Website and App Design: Mileage Tracker

An app design that combines a user-friendly interface and at the same time giving a smooth experience sounds about right. If you know how this kind of apps are usually is boring with infinite dropdown scrolling on mobile. Meanwhile with this Mileage Tracker that can easily track your mileage and also providing an easy and minimal approach to simply put it on top. Last thing is the micro-interactions for the app for the “drives report” is kind of clean and intuitive with the swiping.

Dtail Studio is a studio that specializes in Product Design & Visual Identity based in Irvine, California. They also work in UI/UX design, Identity, Mobile Apps and Web Design for Startups and Businesses. Check out their profile on Behance.

Mileage Tracker Website & Application Design

Project Gallery

Website and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage TrackerWebsite and App Design: Mileage Tracker

 

More Links

AoiroStudio
Jun 19, 2017

Source: Abduzeedo UI/UX

June 19, 2017

Illustration & Paper Lettering with People Too

Illustration & Paper Lettering with People Too

Let’s start the week with this illustration & paper lettering project by People Too. You heard me right, Paper Lettering. A mixture of drawing and a lot of crafting to create such a stunning result. Imagine that the mighty folks over People Too, went from making every single pieces from the buildings, people, furniture, plants, cars and more. This is one of those projects where you just appreciate their patience and their passion for the art itself. Props to the team!

People Too is a team of Alexey Lyapunov and Lena Erlich. They both work into the illustration, drawings and craft using the paper material. You should definitely check out their Behance.

Paper letters with little scenes inside for Hyundai Fleet

Project Gallery

Illustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People TooIllustration & Paper Lettering with People Too

  

More Links

AoiroStudio
Jun 19, 2017

Source: Abduzeedo Illustration

June 18, 2017

The Cult of Trash: How Do We Explain Our Taste for Really, Really Bad Movies?


You’re tearing us apart, Tommy!


The first time I ever saw the worst film ever made, I was with my brother and two of my cousins. We sat down in my living room in my old basement apartment, pulled up a pirated copy that was streaming on YouTube (because my efforts to buy it off of Amazon were unfruitful), and gazed in amazement while it played on a tiny sub-screen at 1.5x normal speed (typical format for pirated shit).



When the credits began to roll, we all just sat there, silent, awkward, and confused—confused by the absurdity of what we just consumed, but also confused by our genuine non-rejection of it, a non-rejection that quickly grew into full-blown love and then obsession. One of my cousins turned to me and asked, “What the f*** did we just watch?” I was like, “The Room.”

Read More

Source: NoFilmSchool